Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.
Economics
[Introduction to content]
[Features of book]
This book is (probably) the first book in Japan that "introduces you from installing software, programming, and how to conduct experiments for experimental research with player interaction in social science."
It covers the basics and applications of experimental design using tools such as Python and oTree, as well as the design of specific experiments.
The goal is to make the methods of experiments widely known and allow more researchers and students to do experiments.
It also aims to contribute to the development of this field by making it easier for anyone to experiment and to make experimental approaches more widely accepted as research methods in social science.
Let's do an experiment together!
[Audience Audience]
The following readers are assumed to be the main audience.
- Undergraduates, graduate students, and researchers who are interested in "experiments" in social science
- Undergraduates, graduate students, and researchers who need to conduct surveys and experiments online
- Anyway! I CAN'T HELP IT! Undergraduates and graduate students who want to conduct experiments in their graduation research, lectures, and discussions, but they are at a critical stage because they don't know how to do it.
[Overview of Each Chapter]
Chapter 1 : Introduces the significance of experiments in social science, an overview of experimental research, and the procedure of experiments.
Chapter 2 : Introducing the basic concept and terminology of oTree.
Chapter 3 : Create a survey as your first program.
In addition, you will be able to display the required notation in Japanese.
Chapter 4 : How to view oTree's screen.
At the same time, we will introduce techniques necessary for conducting experiments.
Chapter 5 : Create a public goods game experiment as the basis for an interactive experiment.
At the same time, I will introduce how to match players.
Chapter 6 : Creating a Dictator game experiment.
In addition, I will show you how to include chat as a communication function in the experiment.
Chapter 7 : Final Proposal Create a game experiment.
In addition, we will introduce time-constrained experiments and various input methods.
Chapter 8 : Create a trust game experiment.
In addition, I'll show you how to improve how the results are displayed.
Chapter 9 : Mainly discusses the challenges and issues to consider in lab and online experiments, as well as future research prospects.
Appendix : Learn how to install Python and Visual Studio Code, set up the server, and write the underlying Python and HTML-based templates for oTree.
* Due to pre-publication information, some changes may be made.
1. Experiments in Social Science
1.1 Significance of Experiments in Social Science
1.1.1 Economics and Experiments
1.1.2 Value-Induction Theory
1.1.3 Significance of Experiments in Economics
1.2 Randomized Controlled Trials
1.3 Economic Experiments and Rewards for Performance
1.4 Classification of Experiments
1.4.1 Artificial Space - Realistic Space
1.4.2 Face-to-face - remote implementation
1.4.3 Target of this document
1.5 General flow of experiments
2.1 Things that can be done with oTree
2.2 Program Environment
2.2.1 Skills for Experiments with oTree
1.5.4 Prior Explanation
2. What is oTree?
settings. py settings
How to use it when conducting experiments
How to use it when conducting experiments
How to use it at the time of conducting experiments
How to use it at the time of conducting experiments
How to use it
How to use it
How to use it
How to use it
How to use it
How to use it
How to use it
How to create an application
How to create an application
How to define MODELS
How to define an html file
How to define PAGES
How to define SESSION? CONFIGS
How to define SESSION? How to define PAGES
How to define partner matching
How to define SESSION? How to define>
Appendix
A. 1 Installing Python
A. Installing Under Windows
A. Installing Visual Studio Code on Mac
A. Installing Under Windows
A. Installing Visual Studio Code on Mac
A. Installing Under Windows
A. Installing Visual Studio Code on Mac
A. Preparing Your Server
A. Setting Up Your Server
A. 4 Basics of Python
A. Basic Programs
A. Working with Functions
A. 5 html Basics of Templates
A. Basic Programs
A. Conditional branching using the hiif statement
A. Repeated processing using the hifor statement
A. 6 Fields in oTree 8.4 9.1 9.1.1 9.1.2 9.1.3 9.2 9.2.1 9.2.2 9.2.3 9.3 9.4 9.4.1 9.4.2 9.4.3 1.1 1.2 2.1 2.2 3.1 3.2 1.5.1 4.1 4.2 5.1 5.2 5.3 6.1 6.2 6.3 6.4 6.5 1.5.2 6.6 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 8.1 1.5.3 8.2 8.3 2.2.2 2.3 2.3.1 2.3.2 2.4 2.4.1 2.4.2 2.4.3 2.5 2.5.1 2.5.2 2.5.3 2.6 2.6.1 2.6.2 2.6.3 2.6.4 2.6.5 3.1 3.1.1 3.1.2 3.1.3 3.1.4 3.1.5 3.2 4.1 4.1.1 4.1.2 4.1.3 4.1.4 4.1.5 4.2 4.2.1 4.2.2 4.2.3 4.2.4 4.2.5 4.2.6 4.3 4.3.1 4.3.2 4.3.3 4.3.4 5.1 5.2 5.3 5.3.1 5.3.2 5.3.3 5.3.4 5.3.5 5.4 5.4.1 5.4.2 5.4.3 6.1 6.2 6.3 6.3.1 6.3.2 6.3.3 6.3.4 6.3.5 6.4 7.1 7.2 7.3 7.3.1 7.3.2 7.3.3 7.3.4 7.3.5 7.4 8.1 8.2 8.3 8.3.1 8.3.2 8.3.3 8.3.4 8.3.5 IntegerField oTree oTree oTree oTree mouseflow StringField BooleanField LongStringField ambiguity oTree oTree